Local_Test
Offline 104.28.249.175:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC5d ago | 0 | – | running | 1 |
| Thu 17 Sep, 10:04 UTC30d ago | 1 | – | 25 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 380/ 400
- 198/ 225
- 593/ 600
- 289/ 325
- 322/ 350
- 398/ 425
Quick answers
Tags and listings
Where does Local_Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local_Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Local_Test?
Local_Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Local_Test in?
No region comes from Local_Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.28.249.175:28015.
How reliable is Local_Test?
Local_Test is down at the moment; it was last up 5 days 11 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. 16 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local_Test?
The version on Local_Test is Rust network protocol 2634 and build 167584, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Local_Test wipe?
Too few wipes are on record for Local_Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 12 hours ago.
What can you expect on wipe day at Local_Test?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is Local_Test running?
Its name does not state a gather rate for Local_Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Local_Test?
The map on Local_Test is procedural, made by the game.
Player count
Is Local_Test busy?
The last sighting of Local_Test was 5 days 11 hours ago; it is offline right now. The seven-day average for players here is 0.
What's Local_Test's rank among Rust servers?
Over the last seven days, Local_Test is #15,841 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into Local_Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.249.175:28015.