viztest
Offline 104.34.41.89:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 472/ 475
- 593/ 600
- 254/ 375
- 762/ 800
- 80/ 200
- 394/ 375
Quick answers
Tags and listings
Where does viztest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry viztest are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on viztest?
viztest's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): It holds 8 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of viztest?
There is no published region for viztest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 104.34.41.89:28015.
How reliable is viztest?
viztest is down at the moment; it was last up 1 hours ago. Rust Going Deep has had it on record since 18 October 2026.
What is the Rust version for viztest?
The version on viztest is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does viztest wipe?
viztest's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 hours.
Map and rules
What settings and rules have been applied to viztest?
No gather rate appears in the name of viztest. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on viztest?
The map on viztest is procedural, made by the game.
Player count
What's the population like on viztest?
viztest was last seen 1 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
What's viztest's rank among Rust servers?
For player hours in the last seven days, viztest ranks #10,070, within the top 46% of ranked servers.
Getting in
How do you get into viztest?
Open Rust and press F1, then type client.connect 104.34.41.89:28015. Alternatively, click Launch Rust on this page to join via Steam.