SKYNET
Offline 104.37.143.245:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:39 UTC14d ago | 0 | – | running | 0 |
| Sat 3 Oct, 05:41 UTC15d ago | 0 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does SKYNET appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SKYNET are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on SKYNET?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list SKYNET puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is SKYNET in?
SKYNET does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.37.143.245:28015.
How reliable is SKYNET?
Right now SKYNET is offline, having last been seen 14 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 2 October 2026.
What Rust version is SKYNET on?
The version on SKYNET is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does SKYNET follow for wipes?
The wipes recorded for SKYNET are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 14 days 12 hours is how long ago this world came into being.
What can you expect on wipe day at SKYNET?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
What settings are in place on SKYNET?
No gather rate appears in the name of SKYNET. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on SKYNET?
A procedural map, generated by the game, is in play on SKYNET.
Player stats
What's the population like on SKYNET?
SKYNET was last seen 14 days 12 hours ago and is offline as you read this.
What position does SKYNET hold in the server rankings?
Over the last seven days, SKYNET is #15,996 by player hours, among the top 71% of all ranked servers.
How to join
What's the process to join SKYNET?
To join, open Rust, hit F1, and enter client.connect 104.37.143.245:28015. Or click Launch Rust on this page to open the game through Steam and connect.