111t
Offline 106.114.152.35:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 08:16 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and listings
Where does 111t appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 111t are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on 111t?
The server browser shows these tags for 111t: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of 111t?
There is no published region for 111t. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 106.114.152.35:28015.
How reliable is 111t?
111t is down at the moment; it was last up 19 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 29 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for 111t?
The version on 111t is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does 111t wipe?
Too few wipes are on record for 111t to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 19 days 2 hours ago.
What can you expect on wipe day at 111t?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings are in place on 111t?
The name of 111t contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on 111t?
The map on 111t is procedural, made by the game.
Player count
How many players are on 111t?
111t was last seen 19 days 2 hours ago and is offline as you read this.
What's 111t's rank among Rust servers?
Over the last seven days, 111t is #16,892 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into 111t?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 106.114.152.35:28015.