isikuma test server
Offline 106.72.210.35:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 319/ 350
- 504/ 550
- 197/ 225
- 266/ 300
- 270/ 300
- 334/ 350
Quick answers
Tags and filters
Where does isikuma test server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry isikuma test server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on isikuma test server?
The server browser shows these tags for isikuma test server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): It's on build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find isikuma test server?
isikuma test server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 106.72.210.35:28015.
What's the uptime like for isikuma test server?
The server isikuma test server is not reachable at the moment; the last sighting was 28 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is isikuma test server on?
The version on isikuma test server is Rust network protocol 2633 and build 163207, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does isikuma test server wipe?
isikuma test server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 40 days 8 hours.
Rules and settings
What settings and rules have been applied to isikuma test server?
No gather rate appears in the name of isikuma test server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on isikuma test server?
isikuma test server uses a game-generated procedural map.
Player count
What's the population like on isikuma test server?
isikuma test server was last seen 28 days 4 hours ago and is offline as you read this.
What's isikuma test server's rank among Rust servers?
Over the last seven days, isikuma test server is #13,254 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join isikuma test server?
To join, open Rust, hit F1, and enter client.connect 106.72.210.35:28015. Or click Launch Rust on this page to open the game through Steam and connect.