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Dive report

Foxx Dev

Online NA 107.175.159.174:28025 checked 10m ago

biweekly wipes moddedoxidepve
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,826ranktop 72% · #1571 in NA
7d agolast wipebiweekly schedule
6d 21hnext wipeSun 25 Oct, 07:50 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 07:50 UTC, in 6d 21h. Its biweekly schedule tag · low confidence

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 6d 21h
    Sun 25 Oct, 07:50 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 20d 21h
    Sun 8 Nov, 07:50 UTC
  • 34d 21h
    Sun 22 Nov, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:50 UTC7d ago 1 – running 1
Sat 3 Oct, 03:37 UTC15d ago 1 halved by day 1 8.2 days 0
Mon 28 Sep, 21:39 UTC19d ago 1 halved by day 1 4.2 days 0
Fri 25 Sep, 21:11 UTC22d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Foxx Dev appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Foxx Dev: Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who operates Foxx Dev?

3 other servers we track share the foxxservers.com hostname that Foxx Dev publishes, so they are probably under the same operator.

What's the meaning of the tags on Foxx Dev?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts12 (Group limit): The team limit is 12; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America — that is the tag list Foxx Dev puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is Foxx Dev lag-free?

Average server fps for the last 48 hours was 101, and the lowest was 86. At its peak it carried 141,055 entities, including buildings and deployables. 5,133 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Foxx Dev in?

Its location is North America, according to the NA tag Foxx Dev displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 107.175.159.174:28025.

Is Foxx Dev up, and how often does it stay online?

Foxx Dev is live as of this check. Its reported uptime shows a restart about 17 hours ago. In the last full 7 days, 167 of 168 hours were online, 99% uptime. The first sighting by Rust Going Deep was on 25 September 2026.

What is the Rust version for Foxx Dev?

Rust network protocol 2634 and build 167781 is what Foxx Dev runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Foxx Dev follow for wipes?

Its tag guides the prediction since Foxx Dev has too few wipes on record to confirm the schedule. Sunday 25 October at 07:50 UTC is when the next wipe is due. The world you are on now was created 7 days 2 hours. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at Foxx Dev?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to Foxx Dev?

Its name does not state a gather rate for Foxx Dev. 12 players is the maximum group size. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Foxx Dev?

Foxx Dev uses a procedural map of size 5,000 with seed 241644880, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Fox Island!.

Player count

Is Foxx Dev busy?

Out of 40 slots, 0 are filled on Foxx Dev right now. Over the past week it has drawn 0 players on average.

Where does Foxx Dev sit in the rankings?

Over the last seven days Foxx Dev sits at #15,826 on player hours, which is #1,571 in North America and inside the top 72% of all ranked servers.

Getting in

What's the process to join Foxx Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 107.175.159.174:28025.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players There are 40 slots on this server.
ts12
Group limit The team limit is 12.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.