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Dive report

[US] Chrispy

Online 107.211.211.138:28015 checked 13m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#13,329ranktop 60%
16d agolast wipeno schedule published
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [US] Chrispy appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [US] Chrispy: Rust community servers, going deep and North American Rust server list. The server list shows it under Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on [US] Chrispy?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166655 (Build): This server runs build 166655; ptrak (Networking): RakNet, the network layer Rust uses by default; $rus5 (Region code): us5 is this server's region code — that is the tag list [US] Chrispy puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on [US] Chrispy?

Average server fps for the last 48 hours was 80, and the lowest was 68. At its peak it carried 139,747 entities, including buildings and deployables. The top memory figure was 3,728 MB. Players experience lag when fps drops and entities climb.

Where can you find [US] Chrispy?

No region tag is published for [US] Chrispy, though the name points to North America and the region code reads us5. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 107.211.211.138:28015.

How reliable is [US] Chrispy?

Right now [US] Chrispy is online. According to its reported uptime, the last restart was about 3 days 5 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [US] Chrispy?

Rust network protocol 2634 and build 166655 is what [US] Chrispy runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does [US] Chrispy wipe?

The only wipe [US] Chrispy takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 13 hours ago.

What happens on wipe day at [US] Chrispy?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on [US] Chrispy?

Its name does not state a gather rate for [US] Chrispy. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on [US] Chrispy?

The map on [US] Chrispy is procedural and size 5,000, generated by the game with seed 703253437. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on [US] Chrispy?

Out of 50 slots, 0 are filled on [US] Chrispy right now. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.

Where does [US] Chrispy sit in the rankings?

Over the last seven days, [US] Chrispy is #13,329 by player hours, among the top 60% of all ranked servers.

How to join

What's the way to join [US] Chrispy?

Open Rust and press F1, then type client.connect 107.211.211.138:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$rus5,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166655
Build This server runs build 166655.
ptrak
Networking RakNet, the network layer Rust uses by default.
$rus5
Region code us5 is this server's region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.