[US] Chrispy Staging
Online 107.211.211.138:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:44 UTC17d ago | 3 | – | running | 0 |
| Tue 29 Sep, 20:04 UTC18d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 397/ 475
- 120/ 200
- 103/ 200
- 241/ 275
- 112/ 250
- 61/ 400
Quick answers
Tags and search
Where does [US] Chrispy Staging appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] Chrispy Staging: Rust community servers, going deep and North American Rust server list. Its entry appears under the filters Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on [US] Chrispy Staging?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168040 (Build): This server runs build 168040; ptrak (Networking): RakNet, the network layer Rust uses by default; $rus5 (Region code): Region: us5 — that is the tag list [US] Chrispy Staging puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is [US] Chrispy Staging lag-free?
The last 48 hours saw an average of 91 server fps, never dropping below 73. At its peak it carried 122,000 entities, including buildings and deployables. 3,143 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What location is [US] Chrispy Staging in?
The name of [US] Chrispy Staging points to North America despite no region tag, and the region code is us5. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 107.211.211.138:29015.
Is [US] Chrispy Staging up, and how often does it stay online?
[US] Chrispy Staging is up and reachable at the moment. The uptime it gives puts the last restart at roughly 3 days 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [US] Chrispy Staging?
On Windows, [US] Chrispy Staging runs Rust network protocol 2635 and build 168040. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does [US] Chrispy Staging follow for wipes?
Too few wipes are on record for [US] Chrispy Staging to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 17 days 15 hours.
What can you expect on wipe day at [US] Chrispy Staging?
Recent wipes have averaged a busiest crowd of 3 players. The peak crowd on the latest wipe came 8 hours in.
Settings and map
What settings are in place on [US] Chrispy Staging?
The name of [US] Chrispy Staging contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on [US] Chrispy Staging?
The map on [US] Chrispy Staging is procedural and size 4,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on [US] Chrispy Staging?
Out of 50 slots, 0 are filled on [US] Chrispy Staging right now. Across the last seven days, the typical count has been 0 players.
What's [US] Chrispy Staging's rank among Rust servers?
For player hours in the last seven days, [US] Chrispy Staging ranks #15,826, within the top 72% of ranked servers.
How to join
What's the way to join [US] Chrispy Staging?
Open Rust and press F1, then type client.connect 107.211.211.138:29015. Alternatively, click Launch Rust on this page to join via Steam.