Knucklehead Servers
Online 108.73.93.241:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:56 UTC11d ago | 1 | – | running | 0 |
| Thu 17 Sep, 09:15 UTC31d ago | 0 | – | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Knucklehead Servers appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Knucklehead Servers are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Knucklehead Servers?
Knucklehead Servers's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the performance like on Knucklehead Servers?
Average server fps for the last 48 hours was 104, and the lowest was 87. Buildings, deployables and all other world objects added up to as many as 92,328 entities. 8,408 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of Knucklehead Servers?
There is no published region for Knucklehead Servers. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 108.73.93.241:28015.
What's the uptime like for Knucklehead Servers?
Right now Knucklehead Servers is online. The uptime it gives puts the last restart at roughly 11 days 14 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Knucklehead Servers?
On Linux, Knucklehead Servers runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Knucklehead Servers wipe?
The wipes recorded for Knucklehead Servers are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 11 days 22 hours ago.
What happens on wipe day at Knucklehead Servers?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 2 hours in.
Settings and map
What settings and rules have been applied to Knucklehead Servers?
Its name does not state a gather rate for Knucklehead Servers. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Knucklehead Servers?
The map on Knucklehead Servers is procedural and size 4,000, generated by the game with seed 20261006. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on Knucklehead Servers?
Knucklehead Servers is holding 0 players on its 150 slots at the moment. Over the past week it has drawn 0 players on average.
Where does Knucklehead Servers sit in the rankings?
Over the last seven days, Knucklehead Servers is #15,843 by player hours, among the top 72% of all ranked servers.
How to join
How do you get into Knucklehead Servers?
Open Rust and press F1, then type client.connect 108.73.93.241:28015. Alternatively, click Launch Rust on this page to join via Steam.