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Dive report

[EDIT] Private Server

Offline 109.108.76.126:28015 checked 34d ago

Drop in
0/ 2 players now 0% full
07-day averagepeak –
–rankscore 0
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [EDIT] Private Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EDIT] Private Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on [EDIT] Private Server?

[EDIT] Private Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is [EDIT] Private Server in?

There is no published region for [EDIT] Private Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 109.108.76.126:28015.

Is [EDIT] Private Server up, and how often does it stay online?

[EDIT] Private Server is down at the moment; it was last up 34 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [EDIT] Private Server on?

Rust network protocol 2633 and build 163794 is what [EDIT] Private Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does [EDIT] Private Server wipe?

The wipes recorded for [EDIT] Private Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 9 hours.

Rules and settings

What settings and rules have been applied to [EDIT] Private Server?

Its name does not state a gather rate for [EDIT] Private Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on [EDIT] Private Server?

A procedural map, generated by the game, is in play on [EDIT] Private Server.

Player stats

What's the population like on [EDIT] Private Server?

Right now [EDIT] Private Server is offline, with its last appearance 34 days 19 hours ago.

How to join

How do you get into [EDIT] Private Server?

Open Rust and press F1, then type client.connect 109.108.76.126:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build The build number is 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.