[ESP] Test
Offline 109.136.13.242:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and search
Where does [ESP] Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [ESP] Test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on [ESP] Test?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list [ESP] Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is [ESP] Test in?
There is no published region for [ESP] Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 109.136.13.242:28015.
Is [ESP] Test up, and how often does it stay online?
[ESP] Test is down at the moment; it was last up 47 hours ago. It was up 11% of the time over the last full 3 days, 8 of 72 hours. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is [ESP] Test on?
On Windows, [ESP] Test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does [ESP] Test follow for wipes?
Too few wipes are on record for [ESP] Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 4 days ago.
Map and rules
What settings and rules have been applied to [ESP] Test?
Its name does not state a gather rate for [ESP] Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on [ESP] Test?
A procedural map, generated by the game, is in play on [ESP] Test.
Player count
How many players are on [ESP] Test?
The last sighting of [ESP] Test was 47 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
What's [ESP] Test's rank among Rust servers?
Over the last seven days, [ESP] Test is #7,966 by player hours, among the top 36% of all ranked servers.
Join info
What's the process to join [ESP] Test?
Open Rust and press F1, then type client.connect 109.136.13.242:28015. Alternatively, click Launch Rust on this page to join via Steam.