MyTestServer
Offline 109.165.2.203:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 169/ 200
- 311/ 350
- 245/ 275
- 125/ 200
- 131/ 200
- 152/ 250
Quick answers
Tags and search
Where does MyTestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MyTestServer: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MyTestServer?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list MyTestServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of MyTestServer?
MyTestServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 109.165.2.203:28015.
How reliable is MyTestServer?
MyTestServer is down at the moment; it was last up 16 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for MyTestServer?
The version on MyTestServer is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does MyTestServer follow for wipes?
MyTestServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 14 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is MyTestServer running?
No gather rate appears in the name of MyTestServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
Player count
What's the population like on MyTestServer?
MyTestServer was last seen 16 days 13 hours ago and is offline as you read this.
What's MyTestServer's rank among Rust servers?
Over the last seven days, MyTestServer is #15,160 by player hours, among the top 64% of all ranked servers.
Getting in
What's the way to join MyTestServer?
Open Rust and press F1, then type client.connect 109.165.2.203:28015. Alternatively, click Launch Rust on this page to join via Steam.