Phistashka Home
Offline 109.173.166.176:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and listings
Where does Phistashka Home appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Phistashka Home: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on Phistashka Home?
The server browser shows these tags for Phistashka Home: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Phistashka Home?
No region comes from Phistashka Home. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 109.173.166.176:28015.
How reliable is Phistashka Home?
The server Phistashka Home is not reachable at the moment; the last sighting was 14 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for Phistashka Home?
On Windows, Phistashka Home runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Phistashka Home follow for wipes?
Too few wipes are on record for Phistashka Home to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 hours.
Rules and settings
Which rules and settings is Phistashka Home running?
No gather rate appears in the name of Phistashka Home. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Phistashka Home?
The map on Phistashka Home is procedural, made by the game.
Player count
How many players are on Phistashka Home?
Right now Phistashka Home is offline, with its last appearance 14 hours ago. The seven-day average is 1 players, with a peak of 2. At 20:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does Phistashka Home sit in the rankings?
Over the last seven days, Phistashka Home is #9,765 by player hours, among the top 44% of all ranked servers.
Getting in
What's the way to join Phistashka Home?
Open Rust and press F1, then type client.connect 109.173.166.176:28015. Alternatively, click Launch Rust on this page to join via Steam.