ServerName
Offline 109.187.11.123:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): It's on build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is ServerName in?
No region comes from ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 109.187.11.123:28015.
What's the uptime like for ServerName?
The server ServerName is not reachable at the moment; the last sighting was 9 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 8 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
The version on ServerName is Rust network protocol 2634 and build 167231, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 14 days 3 hours ago.
Settings and map
What settings are in place on ServerName?
The name of ServerName contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerName?
The map on ServerName is procedural, made by the game.
Player stats
What's the population like on ServerName?
The last sighting of ServerName was 9 days 21 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #14,148, within the top 64% of ranked servers.
Join info
What's the way to join ServerName?
To join, open Rust, hit F1, and enter client.connect 109.187.11.123:28015. Or click Launch Rust on this page to open the game through Steam and connect.