ServerName
Offline 109.187.216.182:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find ServerName?
There is no published region for ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 109.187.216.182:28015.
What's the uptime like for ServerName?
ServerName is down at the moment; it was last up 7 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.
What is the Rust version for ServerName?
Rust network protocol 2634 and build 166652 is what ServerName runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 8 days ago.
Rules and settings
What settings are in place on ServerName?
Its name does not state a gather rate for ServerName. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Population
Is ServerName busy?
Right now ServerName is offline, with its last appearance 7 days 23 hours ago.
What position does ServerName hold in the server rankings?
For player hours in the last seven days, ServerName ranks #15,828, within the top 72% of ranked servers.
How to join
How do you get into ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.187.216.182:28015.