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Dive report

TruePvE Procedural

Online 109.195.19.208:29015 checked 11m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,797ranktop 72%
resetsno wipes10 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02.557.51013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 03:30 UTC8h ago – – – 0
Sat 17 Oct, 03:30 UTC1d ago – – – 0
Fri 16 Oct, 03:26 UTC2d ago – – – 0
Thu 15 Oct, 03:26 UTC3d ago – – – 0
Wed 14 Oct, 03:26 UTC4d ago – – – 0
Tue 13 Oct, 15:27 UTC4d ago – – – 0
Tue 13 Oct, 03:26 UTC5d ago – – – 0
Mon 12 Oct, 09:13 UTC6d ago – – – 0
Mon 12 Oct, 08:11 UTC6d ago – – – 0
Mon 12 Oct, 08:02 UTC6d ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TruePvE Procedural appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TruePvE Procedural are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on TruePvE Procedural?

The server browser shows these tags for TruePvE Procedural: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does TruePvE Procedural perform?

The last 48 hours saw an average of 10 server fps, never dropping below 10. At its peak it carried 3,121 entities, including buildings and deployables. Memory use peaked at 649 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find TruePvE Procedural?

No region comes from TruePvE Procedural. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 109.195.19.208:29015.

Is TruePvE Procedural up, and how often does it stay online?

TruePvE Procedural is live as of this check. Its reported uptime shows a restart about 6 hours ago. It was up 98% of the time over the last full 7 days, 164 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for TruePvE Procedural?

Rust network protocol 2634 and build 167781 is what TruePvE Procedural runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does TruePvE Procedural follow for wipes?

TruePvE Procedural keeps no wipe schedule because it builds a new world every few hours, and none of those resets is a wipe.

Settings and map

Which rules and settings is TruePvE Procedural running?

The name of TruePvE Procedural contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on TruePvE Procedural?

TruePvE Procedural uses a procedural map of size 1,024 with seed 1, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: CraggyIsland.

Player stats

How many players are on TruePvE Procedural?

Out of 100 slots, 0 are filled on TruePvE Procedural right now. Across the last seven days, the typical count has been 0 players.

What's TruePvE Procedural's rank among Rust servers?

Over the last seven days, TruePvE Procedural is #15,797 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join TruePvE Procedural?

To join, open Rust, hit F1, and enter client.connect 109.195.19.208:29015. Or click Launch Rust on this page to open the game through Steam and connect. https://www.truepve.ru/ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.