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Dive report

Cliffs server

Online 109.230.243.194:10500 checked 10m ago

moddedoxide
Drop in
0/ 65 players now 0% full
07-day averagepeak 2
#6,910ranktop 31%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.511.5216:0000:0008:0022:0006:0014:00

Hourly average and peak, UTC.

Server performance

01020304016:0000:0008:0022:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Cliffs server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Cliffs server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Cliffs server?

gmvanilla (Game mode): It's vanilla survival; mp65 (Max players): The slot count is 65; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Cliffs server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Cliffs server lag-free?

Average server fps for the last 48 hours was 15, and the lowest was 10. Buildings, deployables and all other world objects added up to as many as 66,105 entities. 2,002 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is Cliffs server in?

Cliffs server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 109.230.243.194:10500.

How reliable is Cliffs server?

Right now Cliffs server is online. According to its reported uptime, the last restart was about 9 hours ago. In the last full 2 days, 43 of 48 hours were online, 90% uptime. Rust Going Deep has had it on record since 15 October 2026.

What Rust version is Cliffs server on?

The version on Cliffs server is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Cliffs server wipe?

Cliffs server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 2 days 16 hours.

Settings and map

Which rules and settings is Cliffs server running?

No gather rate appears in the name of Cliffs server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Cliffs server?

The map on Cliffs server is procedural and size 3,500, generated by the game with seed 6738. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Cliffs server?

Right now 0 players are on Cliffs server, which has 65 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 03:00 UTC drew the most players, 2 on average.

What's Cliffs server's rank among Rust servers?

Over the last seven days, Cliffs server is #6,910 by player hours, among the top 31% of all ranked servers.

Join info

How do you get into Cliffs server?

Open Rust and press F1, then type client.connect 109.230.243.194:10500. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp65,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp65
Max players The slot count is 65.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.