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Dive report

Name of Server as Shown on the Client Server List

Offline 109.237.205.189:28015 checked 16d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,557ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166465 (Build): It's on build 166465; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Name of Server as Shown on the Client Server List in?

Name of Server as Shown on the Client Server List does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 109.237.205.189:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 16 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 166465 is what Name of Server as Shown on the Client Server List runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 22 hours ago.

Settings and map

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Population

Is Name of Server as Shown on the Client Server List busy?

Name of Server as Shown on the Client Server List was last seen 16 days 22 hours ago and is offline as you read this.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #16,557, within the top 70% of ranked servers.

Getting in

What's the process to join Name of Server as Shown on the Client Server List?

Open Rust and press F1, then type client.connect 109.237.205.189:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166465
Build It's on build 166465.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.