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Dive report

Metro Jump Test (local)

Offline 109.41.179.12:28025 checked 7d ago

Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,863ranktop 72%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Metro Jump Test (local) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Metro Jump Test (local): Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Metro Jump Test (local)?

The server browser shows these tags for Metro Jump Test (local): gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Metro Jump Test (local)?

Metro Jump Test (local) does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 109.41.179.12:28025.

What's the uptime like for Metro Jump Test (local)?

The server Metro Jump Test (local) is not reachable at the moment; the last sighting was 7 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.

What Rust version is Metro Jump Test (local) on?

The version on Metro Jump Test (local) is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Metro Jump Test (local) follow for wipes?

Metro Jump Test (local)'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 8 days 1 hours ago.

Map and rules

Which rules and settings is Metro Jump Test (local) running?

No gather rate appears in the name of Metro Jump Test (local). Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Player stats

How many players are on Metro Jump Test (local)?

The last sighting of Metro Jump Test (local) was 7 days 21 hours ago; it is offline right now.

What position does Metro Jump Test (local) hold in the server rankings?

Over the last seven days, Metro Jump Test (local) is #15,863 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Metro Jump Test (local)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.41.179.12:28025.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players There are 4 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.