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Dive report

DeadMan Rust Server

Offline 109.49.103.164:28015 checked 4d ago

moddedoxide
Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#7,787ranktop 35%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:58 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DeadMan Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DeadMan Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on DeadMan Rust Server?

The server browser shows these tags for DeadMan Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of DeadMan Rust Server?

No region comes from DeadMan Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 109.49.103.164:28015.

What's the uptime like for DeadMan Rust Server?

The server DeadMan Rust Server is not reachable at the moment; the last sighting was 4 days 10 hours ago. In the last full 6 days, 6 of 144 hours were online, 4% uptime. 11 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for DeadMan Rust Server?

On Windows, DeadMan Rust Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does DeadMan Rust Server wipe?

Too few wipes are on record for DeadMan Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 15 hours is how long ago this world came into being.

What happens on wipe day at DeadMan Rust Server?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Settings and map

What settings are in place on DeadMan Rust Server?

The name of DeadMan Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on DeadMan Rust Server?

A procedural map, generated by the game, is in play on DeadMan Rust Server.

Population

What's the population like on DeadMan Rust Server?

Right now DeadMan Rust Server is offline, with its last appearance 4 days 10 hours ago. For the past week, players averaged 1 with a high of 1.

Where does DeadMan Rust Server sit in the rankings?

Over the last seven days, DeadMan Rust Server is #7,787 by player hours, among the top 35% of all ranked servers.

How to join

What's the process to join DeadMan Rust Server?

To join, open Rust, hit F1, and enter client.connect 109.49.103.164:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.