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Dive report

My Local Rust Server [109.60.126.140:28015]

Offline 109.60.126.140:28015 checked 17d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,308ranktop 64%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Local Rust Server [109.60.126.140:28015] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Local Rust Server [109.60.126.140:28015] are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on My Local Rust Server [109.60.126.140:28015]?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list My Local Rust Server [109.60.126.140:28015] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find My Local Rust Server [109.60.126.140:28015]?

No region comes from My Local Rust Server [109.60.126.140:28015]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 109.60.126.140:28015.

What's the uptime like for My Local Rust Server [109.60.126.140:28015]?

The server My Local Rust Server [109.60.126.140:28015] is not reachable at the moment; the last sighting was 17 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 30 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for My Local Rust Server [109.60.126.140:28015]?

The version on My Local Rust Server [109.60.126.140:28015] is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does My Local Rust Server [109.60.126.140:28015] wipe?

My Local Rust Server [109.60.126.140:28015]'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 17 days 13 hours ago.

Settings and map

What settings and rules have been applied to My Local Rust Server [109.60.126.140:28015]?

No gather rate appears in the name of My Local Rust Server [109.60.126.140:28015]. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on My Local Rust Server [109.60.126.140:28015]?

My Local Rust Server [109.60.126.140:28015] uses a game-generated procedural map.

Population

Is My Local Rust Server [109.60.126.140:28015] busy?

My Local Rust Server [109.60.126.140:28015] was last seen 17 days 12 hours ago and is offline as you read this.

What's My Local Rust Server [109.60.126.140:28015]'s rank among Rust servers?

For player hours in the last seven days, My Local Rust Server [109.60.126.140:28015] ranks #15,308, within the top 64% of ranked servers.

Getting in

What's the way to join My Local Rust Server [109.60.126.140:28015]?

Open Rust and press F1, then type client.connect 109.60.126.140:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.