LAN-PVE-2P
Offline 111.201.128.141:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does LAN-PVE-2P appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LAN-PVE-2P: Rust community servers, going deep and Go deep on PvE servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What's the meaning of the tags on LAN-PVE-2P?
The server browser shows these tags for LAN-PVE-2P: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is LAN-PVE-2P in?
No region comes from LAN-PVE-2P. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 111.201.128.141:28015.
What's the uptime like for LAN-PVE-2P?
Right now LAN-PVE-2P is offline, having last been seen 29 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 18 September 2026.
What is the Rust version for LAN-PVE-2P?
On Windows, LAN-PVE-2P runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe info
When does LAN-PVE-2P wipe?
The wipes recorded for LAN-PVE-2P are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 8 hours is how long ago this world came into being.
Settings and map
What settings are in place on LAN-PVE-2P?
The name of LAN-PVE-2P contains no gather rate. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on LAN-PVE-2P?
LAN-PVE-2P uses a game-generated procedural map.
Player stats
How many players are on LAN-PVE-2P?
LAN-PVE-2P was last seen 29 days 8 hours ago and is offline as you read this.
What position does LAN-PVE-2P hold in the server rankings?
For player hours in the last seven days, LAN-PVE-2P ranks #15,391, within the top – of ranked servers.
Join info
How do you get into LAN-PVE-2P?
To join, open Rust, hit F1, and enter client.connect 111.201.128.141:28015. Or click Launch Rust on this page to open the game through Steam and connect.