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Dive report

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Online OC 114.76.116.107:28015 checked 10m ago

weekly wipes vanillaoxidepremium
Drop in
1/ 60 players now 2% full
07-day averagepeak 5
#4,455ranktop 20% · #110 in OC
2d agolast wipeweekly schedule
4d 9hnext wipeThu 22 Oct, 18:49 UTC

Players

AveragePeak
0246810:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 20% of all ranked servers, top 51% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 18:49 UTC, in 4d 9h. Every Thursday at 18:49 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 4d 9h
    Thu 22 Oct, 18:49 UTC
  • 11d 9h
    Thu 29 Oct, 18:49 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 9h
    Thu 12 Nov, 18:49 UTC
  • 32d 9h
    Thu 19 Nov, 18:49 UTC
  • 39d 9h
    Thu 26 Nov, 18:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:49 UTC2d ago 4 – running 0
Thu 8 Oct, 18:45 UTC9d ago 6 halved by day 2 7 days 0
Thu 1 Oct, 19:54 UTC FW16d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC23d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC30d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania Rust servers, Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What's the meaning of the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The server browser shows these tags for [AU/NZ] Sydney #2 Small 3k custom map minis on roads: gmrust (Game mode): This is the standard Rust survival experience; mp60 (Max players): There are 60 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework here is Oxide (uMod); OC (Oceania): The server browser lists it under Oceania. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does [AU/NZ] Sydney #2 Small 3k custom map minis on roads perform?

The last 48 hours saw an average of 30 server fps, never dropping below 30. The entity count reached a high of 60,422, covering buildings, deployables and everything else. 2,629 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is [AU/NZ] Sydney #2 Small 3k custom map minis on roads in?

The OC tag marks [AU/NZ] Sydney #2 Small 3k custom map minis on roads as being in Oceania. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 114.76.116.107:28015.

How reliable is [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Right now [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online. According to its reported uptime, the last restart was about 2 days 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

On Windows, [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does [AU/NZ] Sydney #2 Small 3k custom map minis on roads follow for wipes?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads runs on a every Thursday at 18:49 UTC wipe cycle. Expect the next wipe on Thursday 22 October at 18:49 UTC. 2 days 14 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.

What happens on wipe day at [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The average peak across recent wipes is 5 players. The peak crowd on the latest wipe came 11 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 3, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

No gather rate appears in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. Oxide plugins are running here. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.

What's the map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is procedural and size 3,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Population

How many players are on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Out of 60 slots, 1 are filled on [AU/NZ] Sydney #2 Small 3k custom map minis on roads right now. For the past week, players averaged 0 with a high of 5. At 04:00 UTC in the last 48 hours, the average reached its highest: 4 players.

What position does [AU/NZ] Sydney #2 Small 3k custom map minis on roads hold in the server rankings?

Over the last seven days [AU/NZ] Sydney #2 Small 3k custom map minis on roads sits at #4,455 on player hours, which is #110 in Oceania and inside the top 20% of all ranked servers.

Getting in

How do you get into [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 114.76.116.107:28015. Joining requires premium status on Rust. You can find its website at https://discord.com/invite/hC6DndrAXS.

What each one means

Server tags

Published as mp60,ptrak,$r?,v2634,^w,^v,OC,^q,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode This is the standard Rust survival experience.
mp60
Max players There are 60 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide The plugin framework here is Oxide (uMod).

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.