test1
Offline 114.8.199.37:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 273/ 275
- 140/ 200
- 105/ 200
- 200/ 200
- 117/ 150
- 162/ 300
Quick answers
Tags and filters
Where does test1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test1: Rust community servers, going deep and Rust roleplay servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on test1?
test1's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): It holds 6 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^r (Roleplay): Roleplay is the focus here. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find test1?
test1 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 114.8.199.37:28015.
What's the uptime like for test1?
Right now test1 is offline, having last been seen 13 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 5 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for test1?
The version on test1 is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does test1 wipe?
An estimate from the force wipe gives test1's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 5 hours is how long ago this world came into being. The tags list wipes scheduled every month.
Rules and settings
What settings are in place on test1?
The name of test1 contains no gather rate. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay with towns, jobs and rules. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on test1?
test1 uses a game-generated procedural map.
Player count
How many players are on test1?
test1 was last seen 13 days 4 hours ago and is offline as you read this.
Where does test1 sit in the rankings?
Over the last seven days, test1 is #15,977 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into test1?
Open Rust and press F1, then type client.connect 114.8.199.37:28015. Alternatively, click Launch Rust on this page to join via Steam.