FP Local Server
Offline 115.134.107.38:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 494/ 500
- 584/ 600
- 379/ 325
- 776/ 800
- 132/ 200
- 388/ 425
Quick answers
Tags and filters
Where does FP Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FP Local Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FP Local Server?
FP Local Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is FP Local Server in?
FP Local Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 115.134.107.38:28015.
How reliable is FP Local Server?
FP Local Server is down at the moment; it was last up 15 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is FP Local Server on?
Rust network protocol 2634 and build 166652 is what FP Local Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does FP Local Server wipe?
The wipes recorded for FP Local Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 9 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to FP Local Server?
No gather rate appears in the name of FP Local Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on FP Local Server?
The map on FP Local Server is procedural, made by the game.
Player stats
Is FP Local Server busy?
FP Local Server was last seen 15 days 8 hours ago and is offline as you read this.
Where does FP Local Server sit in the rankings?
Over the last seven days, FP Local Server is #15,967 by player hours, among the top 70% of all ranked servers.
How to join
What's the way to join FP Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 115.134.107.38:28015.