FP Local Server
Offline 115.134.107.38:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does FP Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FP Local Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FP Local Server?
FP Local Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find FP Local Server?
FP Local Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 115.134.107.38:28015.
Is FP Local Server up, and how often does it stay online?
FP Local Server is down at the moment; it was last up 15 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 3 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for FP Local Server?
On Windows, FP Local Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does FP Local Server wipe?
FP Local Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 4 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is FP Local Server running?
Its name does not state a gather rate for FP Local Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on FP Local Server?
A procedural map, generated by the game, is in play on FP Local Server.
Player stats
What's the population like on FP Local Server?
Right now FP Local Server is offline, with its last appearance 15 days 3 hours ago.
What's FP Local Server's rank among Rust servers?
For player hours in the last seven days, FP Local Server ranks #15,967, within the top 70% of ranked servers.
Getting in
What's the process to join FP Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 115.134.107.38:28015.