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Dive report

Pandemic PvE - Practically Complete PvE Protection

Online NA 115.42.46.218:28035 checked 14m ago

monthly wipes moddedoxidepve
Drop in
3/ 50 players now 6% full
27-day averagepeak 8
#2,348ranktop 11% · #402 in NA
16d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246811:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW16d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Pandemic PvE - Practically Complete PvE Protection appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Pandemic PvE - Practically Complete PvE Protection: Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Pandemic PvE - Practically Complete PvE Protection?

Pandemic PvE - Practically Complete PvE Protection's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts12 (Group limit): You can have up to 12 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on Pandemic PvE - Practically Complete PvE Protection?

Average server fps for the last 48 hours was 94, and the lowest was 60. At its peak it carried 162,359 entities, including buildings and deployables. The top memory figure was 4,826 MB. Players experience lag when fps drops and entities climb.

Where can you find Pandemic PvE - Practically Complete PvE Protection?

The NA tag marks Pandemic PvE - Practically Complete PvE Protection as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 115.42.46.218:28035.

Is Pandemic PvE - Practically Complete PvE Protection up, and how often does it stay online?

Pandemic PvE - Practically Complete PvE Protection is live as of this check. Its reported uptime shows a restart about 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Pandemic PvE - Practically Complete PvE Protection on?

The version on Pandemic PvE - Practically Complete PvE Protection is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Pandemic PvE - Practically Complete PvE Protection follow for wipes?

Pandemic PvE - Practically Complete PvE Protection limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 15 hours. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at Pandemic PvE - Practically Complete PvE Protection?

The average peak across recent wipes is 12 players. On the latest wipe, 8 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to Pandemic PvE - Practically Complete PvE Protection?

No gather rate appears in the name of Pandemic PvE - Practically Complete PvE Protection. The group limit is 12 players. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Pandemic PvE - Practically Complete PvE Protection?

A game-generated procedural map of size 4,500 with seed 809082222 is in play on Pandemic PvE - Practically Complete PvE Protection. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Pandemic PvE - Practically Complete PvE Protection busy?

Out of 50 slots, 3 are filled on Pandemic PvE - Practically Complete PvE Protection right now. For the past week, players averaged 2 with a high of 8. Over the last 48 hours, 00:00 UTC drew the most players, 7 on average.

What position does Pandemic PvE - Practically Complete PvE Protection hold in the server rankings?

Over the last seven days Pandemic PvE - Practically Complete PvE Protection sits at #2,348 on player hours, which is #402 in North America and inside the top 11% of all ranked servers.

Getting in

What's the process to join Pandemic PvE - Practically Complete PvE Protection?

To join, open Rust, hit F1, and enter client.connect 115.42.46.218:28035. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts12
Group limit You can have up to 12 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.