HomingValidation
Offline 116.91.217.101:28125 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 297/ 350
- 246/ 275
- 116/ 200
- 121/ 200
- 132/ 250
Quick answers
Tags and filters
Where does HomingValidation appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry HomingValidation are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on HomingValidation?
HomingValidation's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): The build number is 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of HomingValidation?
There is no published region for HomingValidation. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 116.91.217.101:28125.
How reliable is HomingValidation?
HomingValidation is down at the moment; it was last up 4 days 20 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 October 2026.
What is the Rust version for HomingValidation?
The version on HomingValidation is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does HomingValidation wipe?
Too few wipes are on record for HomingValidation to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 20 hours is how long ago this world came into being.
Map and rules
What settings are in place on HomingValidation?
The name of HomingValidation contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on HomingValidation?
HomingValidation uses a game-generated procedural map.
Player stats
Is HomingValidation busy?
Right now HomingValidation is offline, with its last appearance 4 days 20 hours ago. Across the last seven days, the typical count has been 0 players.
Where does HomingValidation sit in the rankings?
Over the last seven days, HomingValidation is #15,855 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join HomingValidation?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.91.217.101:28125.