测试
Offline EA 117.183.32.115:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 139/ 200
- 292/ 275
- 165/ 600
- 56/ 100
- 100/ 125
- 6/ 200
Quick answers
Tags and filters
Where does 测试 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 测试: Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the tags on 测试?
测试's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; EA (East Asia): The server browser lists it under East Asia. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find 测试?
Its location is Asia, according to the EA tag 测试 displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 117.183.32.115:28015.
How reliable is 测试?
The server 测试 is not reachable at the moment; the last sighting was 21 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 26 September 2026.
What Rust version is 测试 on?
On Windows, 测试 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does 测试 follow for wipes?
Too few wipes are on record for 测试 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 21 days 15 hours.
Rules and settings
What settings and rules have been applied to 测试?
The name of 测试 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
Which map is active on 测试?
测试 uses a game-generated procedural map.
Player count
How many players are on 测试?
测试 was last seen 21 days 15 hours ago and is offline as you read this.
Where does 测试 sit in the rankings?
Over the last seven days, 测试 sits at #15,776 by player hours, among the top 67% of all ranked servers and #486 in Asia.
Join info
What's the way to join 测试?
To join, open Rust, hit F1, and enter client.connect 117.183.32.115:28015. Or click Launch Rust on this page to open the game through Steam and connect.