Rust Server
Online 118.27.226.196:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 421/ 425
- 101/ 200
- 40/ 200
- 330/ 325
- 157/ 175
- 37/ 200
Quick answers
Tags and listings
Where does Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Rust Server?
The server browser shows these tags for Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on Rust Server?
The last 48 hours saw an average of 60 server fps, never dropping below 60. Buildings, deployables and all other world objects added up to as many as 41,479 entities. 1,260 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find Rust Server?
Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 118.27.226.196:28015.
Is Rust Server up, and how often does it stay online?
Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 13 minutes ago. The first sighting by Rust Going Deep was on 22 October 2026.
What is the Rust version for Rust Server?
Rust network protocol 2634 and build 167781 is what Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Rust Server wipe?
Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 1 hours.
Map and rules
What settings are in place on Rust Server?
No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust Server?
A game-generated procedural map of size 3,000 with seed 1234 is in play on Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on Rust Server?
Right now 0 players are on Rust Server, which has 50 slots.
Join info
How do you get into Rust Server?
To join, open Rust, hit F1, and enter client.connect 118.27.226.196:28015. Or click Launch Rust on this page to open the game through Steam and connect.