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Dive report

[AU]Valhalla - Victoria

Online 119.17.141.60:28015 checked 7m ago

moddedoxide
Drop in
2/ 50 players now 4% full
17-day averagepeak 4
#4,176ranktop 19%
16d agolast wipeno schedule published
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:04 UTC FW16d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [AU]Valhalla - Victoria appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [AU]Valhalla - Victoria are: Oceania Rust servers and Modded Rust servers. Its entry appears under the filters Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on [AU]Valhalla - Victoria?

The server browser shows these tags for [AU]Valhalla - Victoria: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is [AU]Valhalla - Victoria lag-free?

The last 48 hours saw an average of 89 server fps, never dropping below 67. Buildings, deployables and all other world objects added up to as many as 147,293 entities. Memory use peaked at 4,447 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of [AU]Valhalla - Victoria?

No region tag comes from [AU]Valhalla - Victoria, though the name points to Oceania. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 119.17.141.60:28015.

What's the uptime like for [AU]Valhalla - Victoria?

[AU]Valhalla - Victoria is up and reachable at the moment. Its reported uptime shows a restart about 2 days 15 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [AU]Valhalla - Victoria?

On Windows, [AU]Valhalla - Victoria runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does [AU]Valhalla - Victoria wipe?

The only wipe [AU]Valhalla - Victoria takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 10 hours is how long ago this world came into being.

What happens on wipe day at [AU]Valhalla - Victoria?

Recent wipes have averaged a busiest crowd of 4 players. 5 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is [AU]Valhalla - Victoria running?

No gather rate appears in the name of [AU]Valhalla - Victoria. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on [AU]Valhalla - Victoria?

The map on [AU]Valhalla - Victoria is procedural and size 5,000, generated by the game with seed 773016. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is [AU]Valhalla - Victoria busy?

Out of 50 slots, 2 are filled on [AU]Valhalla - Victoria right now. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, 15:00 UTC drew the most players, 4 on average.

What position does [AU]Valhalla - Victoria hold in the server rankings?

For player hours in the last seven days, [AU]Valhalla - Victoria ranks #4,176, within the top 19% of ranked servers.

How to join

What's the way to join [AU]Valhalla - Victoria?

To join, open Rust, hit F1, and enter client.connect 119.17.141.60:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build This server runs build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.