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Dive report

zm.mapnet.net.au

Online 119.18.5.185:28015 checked 7m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,858ranktop 72%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does zm.mapnet.net.au appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry zm.mapnet.net.au are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on zm.mapnet.net.au?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list zm.mapnet.net.au puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of zm.mapnet.net.au?

There is no published region for zm.mapnet.net.au. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 119.18.5.185:28015.

How reliable is zm.mapnet.net.au?

zm.mapnet.net.au is up and reachable at the moment. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 4 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for zm.mapnet.net.au?

The version on zm.mapnet.net.au is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does zm.mapnet.net.au wipe?

Too few wipes are on record for zm.mapnet.net.au to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 13 days 8 hours.

What happens on wipe day at zm.mapnet.net.au?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on zm.mapnet.net.au?

No gather rate appears in the name of zm.mapnet.net.au. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on zm.mapnet.net.au?

zm.mapnet.net.au uses a game-generated procedural map.

Player stats

How many players are on zm.mapnet.net.au?

Right now 0 players are on zm.mapnet.net.au, which has 20 slots. The seven-day average for players here is 0.

Where does zm.mapnet.net.au sit in the rankings?

Over the last seven days, zm.mapnet.net.au is #15,858 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into zm.mapnet.net.au?

To join, open Rust, hit F1, and enter client.connect 119.18.5.185:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.