TestTest3
Offline 119.201.237.49:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 173/ 200
- 430/ 450
- 616/ 675
- 195/ 225
- 194/ 275
- 115/ 200
Quick answers
Tags and search
Where does TestTest3 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestTest3: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestTest3?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list TestTest3 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of TestTest3?
TestTest3 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 119.201.237.49:28015.
Is TestTest3 up, and how often does it stay online?
Right now TestTest3 is offline, having last been seen 33 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 14 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for TestTest3?
On Windows, TestTest3 runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does TestTest3 follow for wipes?
The wipes recorded for TestTest3 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 41 days 2 hours ago.
Map and rules
What settings are in place on TestTest3?
No gather rate appears in the name of TestTest3. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on TestTest3?
The map on TestTest3 is procedural, made by the game.
Player count
How many players are on TestTest3?
Right now TestTest3 is offline, with its last appearance 33 days 14 hours ago.
What position does TestTest3 hold in the server rankings?
Over the last seven days, TestTest3 is #12,835 by player hours, among the top – of all ranked servers.
Join info
What's the way to join TestTest3?
Open Rust and press F1, then type client.connect 119.201.237.49:28015. Alternatively, click Launch Rust on this page to join via Steam.