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Dive report

Connected

Offline 120.207.159.227:28015 checked 18d ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#16,839ranktop 70%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Connected appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Connected are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Connected?

The server browser shows these tags for Connected: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Connected?

No region comes from Connected. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 120.207.159.227:28015.

What's the uptime like for Connected?

Connected is down at the moment; it was last up 18 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 30 September 2026.

What is the Rust version for Connected?

The version on Connected is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does Connected wipe?

The wipes recorded for Connected are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 23 days 1 hours ago.

Map and rules

What settings and rules have been applied to Connected?

Its name does not state a gather rate for Connected. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Connected?

The map on Connected is procedural, made by the game.

Player stats

How many players are on Connected?

The last sighting of Connected was 18 days 5 hours ago; it is offline right now.

Where does Connected sit in the rankings?

For player hours in the last seven days, Connected ranks #16,839, within the top 70% of ranked servers.

Join info

What's the process to join Connected?

Open Rust and press F1, then type client.connect 120.207.159.227:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.