418
Offline 120.213.132.235:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does 418 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 418 are: Rust community servers, going deep and Go deep on PvE servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on 418?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players — that is the tag list 418 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is 418 in?
No region comes from 418. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 120.213.132.235:28015.
How reliable is 418?
The server 418 is not reachable at the moment; the last sighting was 4 days 19 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. 13 October 2026 is when Rust Going Deep first saw it.
What Rust version is 418 on?
Rust network protocol 2634 and build 167781 is what 418 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does 418 wipe?
Too few wipes are on record for 418 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 23 hours ago.
Settings and map
Which rules and settings is 418 running?
Its name does not state a gather rate for 418. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on 418?
A procedural map, generated by the game, is in play on 418.
Player stats
What's the population like on 418?
Right now 418 is offline, with its last appearance 4 days 19 hours ago. Across the last seven days, the typical count has been 0 players.
What's 418's rank among Rust servers?
Over the last seven days, 418 is #15,807 by player hours, among the top 72% of all ranked servers.
How to join
How do you get into 418?
Open Rust and press F1, then type client.connect 120.213.132.235:28015. Alternatively, click Launch Rust on this page to join via Steam.