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Dive report

TestServer

Offline 121.235.201.29:10241 checked 14d ago

quad moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak –
#13,909ranktop 61%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers, and #599 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on TestServer?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TestServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is TestServer in?

TestServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 121.235.201.29:10241.

How reliable is TestServer?

The server TestServer is not reachable at the moment; the last sighting was 14 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 3 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for TestServer?

On Windows, TestServer runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does TestServer follow for wipes?

TestServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to TestServer?

The name of TestServer contains no gather rate. The group cap is 4 players (quad). survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Population

How many players are on TestServer?

Right now TestServer is offline, with its last appearance 14 days 14 hours ago.

What position does TestServer hold in the server rankings?

For player hours in the last seven days, TestServer ranks #13,909, within the top 61% of ranked servers. Within the quad group, its position is #599.

Join info

What's the process to join TestServer?

Open Rust and press F1, then type client.connect 121.235.201.29:10241. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts4
Group limit Teams max out at 4.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.