LocalServer
Offline 121.27.130.107:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and listings
Where does LocalServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LocalServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LocalServer?
LocalServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of LocalServer?
No region comes from LocalServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 121.27.130.107:28015.
Is LocalServer up, and how often does it stay online?
LocalServer is down at the moment; it was last up 12 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 5 October 2026.
What Rust version is LocalServer on?
On Windows, LocalServer runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does LocalServer wipe?
LocalServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 17 hours ago.
Settings and map
What settings and rules have been applied to LocalServer?
Its name does not state a gather rate for LocalServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on LocalServer?
A procedural map, generated by the game, is in play on LocalServer.
Population
Is LocalServer busy?
Right now LocalServer is offline, with its last appearance 12 days ago.
What's LocalServer's rank among Rust servers?
For player hours in the last seven days, LocalServer ranks #13,771, within the top 61% of ranked servers.
How to join
How do you get into LocalServer?
To join, open Rust, hit F1, and enter client.connect 121.27.130.107:28015. Or click Launch Rust on this page to open the game through Steam and connect.