LocalServer
Offline 121.27.130.197:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:07 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and listings
Where does LocalServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalServer are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LocalServer?
gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list LocalServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of LocalServer?
There is no published region for LocalServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 121.27.130.197:28015.
What's the uptime like for LocalServer?
LocalServer is down at the moment; it was last up 14 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 3 October 2026.
What is the Rust version for LocalServer?
The version on LocalServer is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does LocalServer wipe?
Too few wipes are on record for LocalServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 13 hours.
What can you expect on wipe day at LocalServer?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is LocalServer running?
The name of LocalServer contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on LocalServer?
A procedural map, generated by the game, is in play on LocalServer.
Player count
Is LocalServer busy?
The last sighting of LocalServer was 14 days 12 hours ago; it is offline right now.
What's LocalServer's rank among Rust servers?
For player hours in the last seven days, LocalServer ranks #14,899, within the top 66% of ranked servers.
How to join
How do you get into LocalServer?
To join, open Rust, hit F1, and enter client.connect 121.27.130.197:28015. Or click Launch Rust on this page to open the game through Steam and connect.