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Dive report

TEST

Online 121.80.41.68:28015 checked 9m ago

moddedoxidepve
Drop in
1/ 3 players now 33% full
17-day averagepeak 1
#7,967ranktop 36%
20h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75101:0005:0009:0012:0016:0020:00Wiped Sat 17 Oct, 01:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608001:0005:0009:0012:0016:0020:00Wiped Sat 17 Oct, 01:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST are: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on TEST?

TEST's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): There are 3 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^d (Combat training): Practice aim and PvP with loot handed out; ^k (Build server): Work on base designs and practise building; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does TEST perform?

The last 48 hours saw an average of 60 server fps, never dropping below 60. At its peak it carried 137,685 entities, including buildings and deployables. The top memory figure was 3,829 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find TEST?

No region comes from TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 121.80.41.68:28015.

Is TEST up, and how often does it stay online?

Right now TEST is online. According to its reported uptime, the last restart was about 13 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What is the Rust version for TEST?

On Linux, TEST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does TEST follow for wipes?

The wipes recorded for TEST are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 20 hours is how long ago this world came into being.

Rules and settings

What settings are in place on TEST?

No gather rate appears in the name of TEST. 8 players is the group cap, the game's default. combat training is the game mode, loot is handed out for aim and PvP practice. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on TEST?

TEST uses a procedural map of size 4,500 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is TEST busy?

TEST is holding 1 players on its 3 slots at the moment. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 03:00 UTC drew the most players, 1 on average.

Where does TEST sit in the rankings?

For player hours in the last seven days, TEST ranks #7,967, within the top 36% of ranked servers.

How to join

What's the process to join TEST?

To join, open Rust, hit F1, and enter client.connect 121.80.41.68:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp3
Max players There are 3 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Gameplay

^d
Combat training Practice aim and PvP with loot handed out.
^k
Build server Work on base designs and practise building.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.