Huffy Testing
Offline 121.98.71.16:28025 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 92/ 400
- 0/ 225
- 127/ 100
- 92/ 1000
- 4/ 700
Quick answers
Tags and filters
Where does Huffy Testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Huffy Testing: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Huffy Testing?
The server browser shows these tags for Huffy Testing: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Huffy Testing?
Huffy Testing does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 121.98.71.16:28025.
What's the uptime like for Huffy Testing?
Right now Huffy Testing is offline, having last been seen 33 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 14 September 2026.
What is the Rust version for Huffy Testing?
Rust network protocol 2633 and build 163794 is what Huffy Testing runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Huffy Testing follow for wipes?
The wipes recorded for Huffy Testing are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 2 hours ago.
Settings and map
Which rules and settings is Huffy Testing running?
The name of Huffy Testing contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Huffy Testing?
The map on Huffy Testing is procedural, made by the game.
Population
Is Huffy Testing busy?
Right now Huffy Testing is offline, with its last appearance 33 days 21 hours ago.
What position does Huffy Testing hold in the server rankings?
Over the last seven days, Huffy Testing is #15,078 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join Huffy Testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 121.98.71.16:28025.