Test server
Offline 122.199.5.224:28017 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:19 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:41 UTC FW16d ago | – | – | 11.6 days | 1 |
| Tue 29 Sep, 04:38 UTC19d ago | 1 | held half | 2.5 days | 1 |
| Mon 28 Sep, 04:43 UTC20d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 22:05 UTC20d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 10:52 UTC20d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 04:08 UTC24d ago | 1 | – | 3.3 days | 0 |
| Wed 23 Sep, 05:21 UTC25d ago | 1 | – | 0.9 days | 0 |
| Tue 22 Sep, 03:01 UTC26d ago | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 368/ 375
- 108/ 200
- 209/ 225
- 261/ 250
- 184/ 225
- 243/ 300
Quick answers
Tags and search
Where does Test server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on Test server?
gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167779 (Build): The build number is 167779; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe — that is the tag list Test server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Test server?
There is no published region for Test server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 122.199.5.224:28017.
Is Test server up, and how often does it stay online?
Test server is down at the moment; it was last up 5 days 1 hours ago. It was up 1% of the time over the last full 7 days, 2 of 168 hours. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Test server on?
Rust network protocol 2635 and build 167779 is what Test server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Test server wipe?
One wipe a month is all Test server does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 5 days 2 hours ago. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at Test server?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Map and rules
Which rules and settings is Test server running?
No gather rate appears in the name of Test server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Player stats
How many players are on Test server?
Test server was last seen 5 days 1 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What's Test server's rank among Rust servers?
Over the last seven days, Test server is #13,318 by player hours, among the top 60% of all ranked servers.
Join info
What's the way to join Test server?
Open Rust and press F1, then type client.connect 122.199.5.224:28017. Alternatively, click Launch Rust on this page to join via Steam.