BUNDANG_LOCAL_TERRAIN_TEST
Offline 122.40.171.64:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 238/ 275
- 586/ 600
- 547/ 575
- 158/ 200
- 315/ 325
- 176/ 200
Quick answers
Tags and search
Where does BUNDANG_LOCAL_TERRAIN_TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry BUNDANG_LOCAL_TERRAIN_TEST are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on BUNDANG_LOCAL_TERRAIN_TEST?
The server browser shows these tags for BUNDANG_LOCAL_TERRAIN_TEST: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find BUNDANG_LOCAL_TERRAIN_TEST?
No region comes from BUNDANG_LOCAL_TERRAIN_TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 122.40.171.64:28015.
How reliable is BUNDANG_LOCAL_TERRAIN_TEST?
Right now BUNDANG_LOCAL_TERRAIN_TEST is offline, having last been seen 2 days 21 hours ago. In the last full 2 days, 0 of 48 hours were online, 0% uptime. 15 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for BUNDANG_LOCAL_TERRAIN_TEST?
The version on BUNDANG_LOCAL_TERRAIN_TEST is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does BUNDANG_LOCAL_TERRAIN_TEST wipe?
Too few wipes are on record for BUNDANG_LOCAL_TERRAIN_TEST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 2 days 22 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is BUNDANG_LOCAL_TERRAIN_TEST running?
Its name does not state a gather rate for BUNDANG_LOCAL_TERRAIN_TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Population
What's the population like on BUNDANG_LOCAL_TERRAIN_TEST?
BUNDANG_LOCAL_TERRAIN_TEST was last seen 2 days 21 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.
What's BUNDANG_LOCAL_TERRAIN_TEST's rank among Rust servers?
Over the last seven days, BUNDANG_LOCAL_TERRAIN_TEST is #15,849 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into BUNDANG_LOCAL_TERRAIN_TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 122.40.171.64:28015.