ServerNameC
Offline 125.224.58.253:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and listings
Where does ServerNameC appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerNameC: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerNameC?
The server browser shows these tags for ServerNameC: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find ServerNameC?
ServerNameC does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 125.224.58.253:28015.
How reliable is ServerNameC?
The server ServerNameC is not reachable at the moment; the last sighting was 34 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is ServerNameC on?
The version on ServerNameC is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does ServerNameC wipe?
ServerNameC's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 days 22 hours ago.
Map and rules
What settings are in place on ServerNameC?
The name of ServerNameC contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on ServerNameC?
ServerNameC uses a game-generated procedural map.
Player stats
What's the population like on ServerNameC?
ServerNameC was last seen 34 days 22 hours ago and is offline as you read this.
Getting in
What's the process to join ServerNameC?
To join, open Rust, hit F1, and enter client.connect 125.224.58.253:28015. Or click Launch Rust on this page to open the game through Steam and connect.