Old Gits Gaming 1000x
Online OC 125.236.211.240:28037 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 39% in OC, and #196 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence
Coming wipes
- 18d 15hThu 5 Nov, 19:00 UTCFW
- 25d 15hThu 12 Nov, 19:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:20 UTC2d ago | 5 | – | running | 2 |
| Thu 1 Oct, 19:03 UTC FW16d ago | 5 | halved by day 10 | 14 days | 0 |
| Thu 17 Sep, 20:11 UTC30d ago | 7 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 5/ 250
- 5/ 200
- 3/ 50
- 7/ 50
- 4/ 100
- 69/ 100
Quick answers
Tags and filters
Where does Old Gits Gaming 1000x appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Old Gits Gaming 1000x are: Rust servers above 10x gather rate, Oceania Rust servers and Modded Rust servers. You can find it on the server list by these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: More than 10x.
What's the meaning of the tags on Old Gits Gaming 1000x?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; OC (Oceania): Its browser listing sits under Oceania — that is the tag list Old Gits Gaming 1000x puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on Old Gits Gaming 1000x?
It averaged 40 server fps over the last 48 hours, with a low of 10. At its peak it carried 153,249 entities, including buildings and deployables. The top memory figure was 5,371 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Old Gits Gaming 1000x?
Its location is Oceania, according to the OC tag Old Gits Gaming 1000x displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 125.236.211.240:28037.
How reliable is Old Gits Gaming 1000x?
Old Gits Gaming 1000x is up and reachable at the moment. The uptime it gives puts the last restart at roughly 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Old Gits Gaming 1000x?
On Windows, Old Gits Gaming 1000x runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Old Gits Gaming 1000x wipe?
The wipe rhythm for Old Gits Gaming 1000x is every 4 weeks on Thursday at 19:20 UTC. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 2 days 8 hours. The tags show wipes scheduled every two weeks.
What happens on wipe day at Old Gits Gaming 1000x?
Recent wipes have averaged a busiest crowd of 6 players. The peak crowd on the latest wipe came 25 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 6.5, then dipped below half.
Rules and settings
What settings are in place on Old Gits Gaming 1000x?
Gather rates here are 1000x, as Old Gits Gaming 1000x announces in its name. 4 players (quad) is the cap for a group. minigames & battle royale is the game mode, battle royale, parkour, arenas, Bedwars. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on Old Gits Gaming 1000x?
Old Gits Gaming 1000x uses a procedural map of size 4,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name OGG Custom Maps.
Population
Is Old Gits Gaming 1000x busy?
Old Gits Gaming 1000x is holding 0 players on its 100 slots at the moment. For the past week, players averaged 1 with a high of 5. At 20:00 UTC in the last 48 hours, the average reached its highest: 4 players.
What position does Old Gits Gaming 1000x hold in the server rankings?
Old Gits Gaming 1000x ranks #3,049 for player hours over the last seven days, #84 in Oceania and in the top 14% of ranked servers. Among servers in the quad category, it holds #196.
Join info
How do you get into Old Gits Gaming 1000x?
Open Rust and press F1, then type client.connect 125.236.211.240:28037. Alternatively, click Launch Rust on this page to join via Steam. https://www.millarsoft.co.nz/oldgits/index.html is its website.
