Friends PvE
Offline 126.92.229.12:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Friends PvE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Friends PvE: Rust community servers, going deep and Go deep on PvE servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on Friends PvE?
The server browser shows these tags for Friends PvE: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Friends PvE in?
No region comes from Friends PvE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 126.92.229.12:28015.
Is Friends PvE up, and how often does it stay online?
Right now Friends PvE is offline, having last been seen 23 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is Friends PvE on?
Rust network protocol 2633 and build 163207 is what Friends PvE runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Friends PvE follow for wipes?
Friends PvE's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 30 days 17 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Friends PvE running?
The name of Friends PvE contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Friends PvE?
A procedural map, generated by the game, is in play on Friends PvE.
Population
Is Friends PvE busy?
The last sighting of Friends PvE was 23 days 17 hours ago; it is offline right now.
What's Friends PvE's rank among Rust servers?
Over the last seven days, Friends PvE is #13,337 by player hours, among the top 61% of all ranked servers.
Join info
What's the process to join Friends PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 126.92.229.12:28015.