Skip to the content
Dive report

ServerName

Offline 128.204.67.129:28015 checked 13d ago

Drop in
1/ 5 players now 20% full
07-day averagepeak –
#13,861ranktop 61%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ServerName appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is ServerName in?

No region comes from ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 128.204.67.129:28015.

What's the uptime like for ServerName?

ServerName is down at the moment; it was last up 13 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 3 October 2026.

What is the Rust version for ServerName?

On Windows, ServerName runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.

Wipe schedule

When does ServerName wipe?

Too few wipes are on record for ServerName to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 21 hours is how long ago this world came into being.

Rules and settings

What settings are in place on ServerName?

No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.

Which map is active on ServerName?

The map on ServerName is procedural, made by the game.

Population

How many players are on ServerName?

Right now ServerName is offline, with its last appearance 13 days 21 hours ago.

Where does ServerName sit in the rankings?

Over the last seven days, ServerName is #13,861 by player hours, among the top 61% of all ranked servers.

Getting in

What's the process to join ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 128.204.67.129:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build This server runs build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.