ServerName
Offline 128.71.145.149:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of ServerName?
No region comes from ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 128.71.145.149:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 4 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What Rust version is ServerName on?
The version on ServerName is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 13 days 21 hours ago.
Rules and settings
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on ServerName?
ServerName uses a game-generated procedural map.
Population
Is ServerName busy?
ServerName was last seen 4 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.
What's ServerName's rank among Rust servers?
Over the last seven days, ServerName is #15,807 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join ServerName?
To join, open Rust, hit F1, and enter client.connect 128.71.145.149:28015. Or click Launch Rust on this page to open the game through Steam and connect.