ServerName
Offline 128.71.32.93:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 129/ 200
- 319/ 350
- 246/ 275
- 763/ 800
- 107/ 200
- 247/ 275
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of ServerName?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 128.71.32.93:28015.
Is ServerName up, and how often does it stay online?
Right now ServerName is offline, having last been seen 29 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is ServerName on?
The version on ServerName is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 43 days 19 hours.
Map and rules
What settings are in place on ServerName?
Its name does not state a gather rate for ServerName. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on ServerName?
The map on ServerName is procedural, made by the game.
Player count
How many players are on ServerName?
Right now ServerName is offline, with its last appearance 29 days 14 hours ago.
What's ServerName's rank among Rust servers?
For player hours in the last seven days, ServerName ranks #15,382, within the top – of ranked servers.
How to join
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 128.71.32.93:28015. Or click Launch Rust on this page to open the game through Steam and connect.