LinuxGSM
Offline 128.79.203.127:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LinuxGSM?
LinuxGSM's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find LinuxGSM?
No region comes from LinuxGSM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 128.79.203.127:28015.
Is LinuxGSM up, and how often does it stay online?
The server LinuxGSM is not reachable at the moment; the last sighting was 5 days 11 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
The version on LinuxGSM is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does LinuxGSM wipe?
The wipes recorded for LinuxGSM are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 12 hours.
Map and rules
What settings are in place on LinuxGSM?
Its name does not state a gather rate for LinuxGSM. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
A procedural map, generated by the game, is in play on LinuxGSM.
Player stats
How many players are on LinuxGSM?
The last sighting of LinuxGSM was 5 days 11 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does LinuxGSM sit in the rankings?
Over the last seven days, LinuxGSM is #15,807 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join LinuxGSM?
Open Rust and press F1, then type client.connect 128.79.203.127:28015. Alternatively, click Launch Rust on this page to join via Steam.