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Dive report

Cosmic Competition Solo Compile Test

Offline 13.140.42.187:29725 checked 17d ago

solo moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,670ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers, and #207 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Cosmic Competition Solo Compile Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Cosmic Competition Solo Compile Test: Modded Rust servers and Solo Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.

How should you read the tags on Cosmic Competition Solo Compile Test?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts1 (Group limit): You can have up to 1 in a team; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Cosmic Competition Solo Compile Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Cosmic Competition Solo Compile Test in?

Cosmic Competition Solo Compile Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 13.140.42.187:29725.

Is Cosmic Competition Solo Compile Test up, and how often does it stay online?

The server Cosmic Competition Solo Compile Test is not reachable at the moment; the last sighting was 17 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for Cosmic Competition Solo Compile Test?

Rust network protocol 2633 and build 165217 is what Cosmic Competition Solo Compile Test runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Cosmic Competition Solo Compile Test wipe?

Cosmic Competition Solo Compile Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 17 days 6 hours.

Rules and settings

What settings and rules have been applied to Cosmic Competition Solo Compile Test?

Its name does not state a gather rate for Cosmic Competition Solo Compile Test. Teams are not allowed; it is solo only. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on Cosmic Competition Solo Compile Test?

The map on Cosmic Competition Solo Compile Test is procedural, made by the game.

Player count

What's the population like on Cosmic Competition Solo Compile Test?

Right now Cosmic Competition Solo Compile Test is offline, with its last appearance 17 days 6 hours ago.

Where does Cosmic Competition Solo Compile Test sit in the rankings?

Over the last seven days, Cosmic Competition Solo Compile Test is #16,670 by player hours, among the top 70% of all ranked servers. It ranks #207 among solo servers.

How to join

What's the way to join Cosmic Competition Solo Compile Test?

To join, open Rust, hit F1, and enter client.connect 13.140.42.187:29725. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts1,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts1
Group limit You can have up to 1 in a team.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.